START IN THE WORKSHOP
Make your first machine.
From a lump of coal to a switched lamp. Learn what connects, what needs fuel, and why that lever might not be doing anything.
Build a working coal circuit →Browse all machinery →Pick a place to begin
Items & blocks
Find materials, tools, food, equipment, and their uses.
The recipe book
Every current crafting pattern, with quantities and station requirements.
Meet the wildlife
Habitats, behavior, danger, taming, breeding, and marine life.
Explore the encyclopedia
Start here
Chat commands and world controls ↗
Every current local slash command, including time, weather, item grants, teleportation and companion controls.
Start hereYour first survival day ↗
Start with an empty inventory, make a building deck and tools, and establish food, water and a home.
Start hereControls and everyday actions ↗
A practical keyboard, mouse, inventory and vehicle reference.
Crafting & materials
Inventory and crafting grids ↗
Use the real 2×2 and 3×3 grids, recipe assistance, storage and offhand.
Crafting & materialsTools and material progression ↗
Gather faster, understand tool grades, and progress from wood and stone to steel and advanced armor.
Crafting & materialsKilns, cooking and fuel ↗
Build a kiln, smelt materials, cook food and fix common fuel or output problems.
Crafting & materialsHomes, beds and storage ↗
Set a safe home, grow your storage and use doors, stairs and partial blocks.
Crafting & materialsSigns, books and writing ↗
Label builds, keep a journal and turn a blank book into a read-only written book.
Survival
Modes, health and death ↗
Understand the four modes, survival meters, recovery and what happens when you die.
SurvivalFarming and harvesting ↗
Grow wheat, flax, carrots, potatoes and beetroot, and harvest renewable fruit.
SurvivalFood, water and portable supplies ↗
Eat, drink, cook and manage the difference between wooden and metal buckets.
SurvivalCombat, armor and shields ↗
Equip protection, use melee and ranged weapons, and understand directional blocking.
SurvivalFishing, boats and horses ↗
Catch a real fish, travel over water and care for a riding horse.
SurvivalHealing, poison and medicine ↗
Use food and water, beds, milk, bandages and doctors to recover.
World & nature
Worlds, seeds, and starting landscapes ↗
Choose from ten scenery presets and understand new-world versus existing-save behavior.
World & natureBiomes and landscapes ↗
Forests, deserts, snow, giant mushrooms, caves, reefs, and the redwood understory.
World & natureTime, weather, and shelter ↗
The day cycle, dry roofs, floods, lightning, moon phases, and the night sky.
World & natureWater, lava, and buckets ↗
Renewable pools, fluid spread, obsidian, wells, drinkable vessels, and boats.
Creatures
Taming, breeding, and animal care ↗
Feed pairs, raise young, shear sheep, milk livestock, saddle horses, and use leads.
CreaturesMarine life and underwater encounters ↗
Sharks, mermaids/sirens, beluga rides, rays, kraken, and deep-water wildlife.
CreaturesBees, hives, and honey ↗
Supply flowers, produce finite honey stores, and collect honeycomb.
Settlements
Settlements, trading, and law ↗
Working residents, real supplies, hospitality, guards, medicine, and custody.
SettlementsWitches and Twilight crystals ↗
Night barter, shell exchanges, rare offhand protection, and superseded hospitality.
SettlementsPirate raids and recovery ↗
Coastal ships, physical plunder, player choices, and staged rebuilding.
SettlementsWitch conversation: Mika ↗
Experimental local witch conversation, session activation, memory, and its limits.
Machinery
Machinery ↗
Coal-powered circuits, physical pistons, player-driven railways, switched lighting, and remote blast ignition.
MachineryBuild your first coal circuit ↗
A hands-on introduction to coal power, copper conduit, switches, lamps, and your first useful machine.
MachineryPower, conduit, switches, and signals ↗
How power travels, what each control actually does, why switches get bypassed, and how coal reserve is spent.
MachineryPistons and sticky pistons ↗
Build a physical block pusher, choose its direction, and understand which blocks it can move.
MachineryRails, handcarts, and coal carts ↗
Lay a usable track, board a cart, manage throttle and fuel, and add brake or booster rails.
MachineryCircuit lamps, coal lanterns, and permanent lights ↗
Choose between switched lighting, a fueled lantern, and materials that glow without a power network.
MachineryBlast charges and remote ignition ↗
Craft a charge, connect a remote trigger, and understand fuse, excavation, and save behavior.
MachineryMachinery troubleshooting ↗
Find the missing connection, wrong fuel, blocked piston, or cart control that is stopping your build.
Companion & settings
Playing with a companion ↗
Connect an existing assistant as a separate in-game character and understand pause and control limits.
Companion & settingsRecord and review your gameplay ↗
Capture local game demonstrations and inspect them without automatic uploads or training.
Companion & settingsSettings, screenshots and save files ↗
Tune controls and presentation, find local files and understand save compatibility.